Graphic Design Process

Process drives outcome
But process doesn't generate creative solutions
Need to supplement the process with things
- strategies, tools, habits, paradigms

Strategies

Tools

In general:

  1. Autogenerative software systems
    - good for getting layout ideas
    - grid systems
  2. Standard Software
    - use stuff you don't know & stuff you do in unusual ways
    e.g. turn on & off your layers in Photoshop

Habits

Paradigm

5 layers of design context:

  1. general aesthetics
  2. media constraints
  3. audience needs ←#1!
  4. client needs
  5. ethical considerations (often neglected, but shouldn't be)

Do whatever it takes to design your best.