The creation of meaning, giving meaning to technology
"Fosbury Flop" original high jump in Mexico City (can be downloaded)
- new technology, foam rubber, made it possible
Imagine what new technology makes possible
Example: different socks for different feet, "single socks"
- requires leap of insight to accept
Pingu
- recommended TV show
- penguins mumbling, kids in all languages can understand
New product - Treo 600
- MP3 player + speaker → "mouth scratch"
Play attitudes, "ecology of imagination"
- being a "grown-up" (as a child thinks of it)
"Art Attack" TV show -vs- "Martha Stewart Living"
- fast ideas -vs- slow instruction
Recommended music: DJ Crush
Dichotomy between work & play
- a manufactured one
- deprives us of play
Pro sports → subcontracting of play
- kills imagination, creativity
Example: "Don't play with your food"
- corporate line
But corporations need imagination to avoid becoming culturally irrelevant
So use play as a working method
The Ecology of Play
free, separate, uncertain, governed by rules, make believe, never a task
Ask "What could be possible?"
Journey from accidental adult to purposeful grown-up
To have → things, things are passive
To be→ experiences, relationships
Recover the sense of seriousness of a child at play
Play → knowledge & mastery of the present in order to plan and deal with the future
Work: things you can learn (e.g. patent)
Play: things you must master (e.g. golf)
A Human-Centered Approach
- look at things as people would
The Trickster
- "Chief Possibilities Officer"
- possibility incubates creativity
Tactical - protects
Strategic - creates
Invention causes disruption
- back up, look around to capture market
- innovate
- innovation + imagination lets you better use a new invention/technology
The Imagination Challenge
- take everyday technology and bring it forward 10-15 years
The organized exploration of possibility (play)
What do we want? A lot of things
The answers are out there - what are the questions?
e.g. what if your toilet could speak
- ask a group of 20 to get one top answer
If every object, person, & place could speak, what would their conversations be?
- if they could look, listen, touch, etc.
Designing the dreamcatcher
- it will be around long after today's technology is gone